Senior product designer and design engineer
20+ years across SaaS, gaming, advertising and education. I work in any setup, but I do best where the borders between roles are soft and everyone is focused on shipping rather than guarding their patch.
User experience, usability and accessibility are the common thread, the spot where interface and code have to agree. I led the complete a11y overhaul at LastPass, built the community market for Warface, and I ship my own open-source tools under No More Names Studio.
Right now I'm looking for a remote senior product design or design engineer role. SaaS, open source, privacy-focused teams.
Experience
Selected roles only. A mix of full-time, contract and freelance. The common thread is design that ships.
2026–
open source
Founder & Design Engineer
No More Names Studio
- I build FOSS web apps for needs I've hit myself or seen in the community. Ghosted is for job applications. Juuku is a remote for Navidrome. Keret makes photo walls.
- Design, frontend, release, maintenance, all mine. Agents write most of the code; I own the architecture and the decisions, and every change gets read and tested by hand.
2022–2025
platform
Head of UI/UX Design
Woodlaine, AdultWork
- Led the UX audit and redesign of AdultWork, which has 2M+ daily visitors.
- Started and sustained the design system. Kept multiple products consistent and cut the friction in design-to-development handoff.
- Took Hotica, an experimental spinoff, from branding and UI through the frontend build to launch.
- Supported a partner payment processor with UI development. Kept stakeholder work aligned to business goals.
2021–2022
SaaS, security
Senior Product Designer
LastPass, GoTo
- Led a complete accessibility overhaul across the web app, desktop app and browser extension. The VPAT score rose from ~69% to ~83%.
- Worked in a five-developer SWAT team with PMs. Tight deadlines. Delivered.
- Designed and built internal tools that sped up workflows across GoTo products.
2018–2022
education · part-time
Teacher & Faculty Lead, UI/UX
KREA Contemporary Arts Institute
- Developed and delivered the UI/UX curriculum. Mentored students in design thinking, research, prototyping and frontend.
- As faculty lead I coordinated the instructors, and refined the programme using student feedback and industry demand. Evening and weekend classes at an adult school, alongside full-time product work.
2017–2020
payments
Founding Product Designer, Frontend Developer & Product Owner
IndieBill
- Founding designer, working directly with the founders and their investors on what the product was and what it had to prove.
- Led a five-person cross-functional team of developers, a sysadmin and support — the product and its daily maintenance.
- Built the content moderation flow and tooling, wrote the guidelines and trained six moderators.
- Tested product ideas through prototypes and MVPs, based on user feedback and research.
2016–2017
gaming
Senior Web Designer & UI Developer
Warface, Crytek
- The dedicated web designer running the web hub for Warface, the free-to-play FPS.
- Designed and hand-coded the seasonal, story-driven landing pages myself, end to end.
- Designed the player-to-player auction house over many iterations and gave the front-end team UI support while they built it. Credit sales went up 30%+.
2015
platform
Senior Product Designer
Visit-X, Campoint
- Started the redesign of Visit-X, one of the biggest adult platforms in Germany: research, first direction, and the experiments that set it.
- Crytek poached me out of there before it shipped; another designer finished and launched it.
2013–2015
platform
Senior UI/UX Designer
LiveJasmin, Docler
- Designed for LiveJasmin, the largest adult live-chat platform, with 20M+ daily visitors.
- Redesigned the mobile experience into app-like interfaces on mobile web.
- Refined the payment system through A/B testing. In-show credit purchases got faster.
- Led design for "LiveJasmin Goes Glamorous": visual style and flows for a mainstream product.
2010–2013
agency
Art Director
Ogilvy, Leo Burnett, Possible, Karmamedia
- Digital campaigns for Milka, Generali, Erste Bank, Dove, Nivea, Telekom, Snickers, Whiskas, Tesco, CitiBank, Telenor, MOL, Absolut, Volvo, Apple and Canon.
- Two months on a Leo Burnett project, until Possible hired me out of there.
- Two projects were honoured at the Hipnozis Advertisement Awards.
2005–2009
early web
Web Designer & Developer
Awknet, Microsoft, Eyedea
- Sole developer and designer, full-stack PHP. I handled Linux server administration alongside the sysadmin.
- Built community forums on ASP.NET with Microsoft and ran events for developer students.
- Early Microsoft Silverlight work: the digital edition of Hungary's most important historical codex.
Education
2009
design
Graphic and Brand Design
Apolka Art School
2005–2008
mathematics
Coursework in Programmer Mathematics
Pannon University
- Left to go freelance as a full-stack web developer, building on the early years at Microsoft and Awknet.
2001–2005
architecture
Faculty of Architecture
József Jáky Technical High School
Practical details
- work authorization
- Eligible to work in the EU — Hungarian citizen, EU tax residency.
- contracting
- Full-time or contract.
- interests
- Black & white photography, making experimental electronic music.